Videogames: Horizon Forbidden West - Audience and Industry
Audience
Look at this YouGov blog on the console gaming audience and answer the following questions:
1) What statistics can you find for the number of male / female players for the major consoles?
71% male, 29% female - PS5 / 54% male, 46% female - Nintendo Switch
2) What is the difference between 'hardcore' and 'casual' gamers - and which do you think would play Horizon Forbidden West?
“hardcore” – those who say they take video games seriously, or play competitively – are a minority, and one with the highest representation on the PS5 (19%) and Xbox Series X|S (20%).
3) What are the different reasons YouGov researched for why players play games? Which of these would apply to Horizon Forbidden West?
Pass time, escape reality, for challenges.
Look at the PlayStation website page for Horizon Forbidden West. Complete the following tasks:
1) Why did the writer enjoy Horizon Forbidden West?
The Witcher 3 is designed to encourage you to explore before you tackle the main story quests, to the point that you’re actually punished if you don’t fully investigate an area before moving on. (If your current level is above the quest level, you get minimal or no experience points for completing quests. Let me tell you how frustrating that can be when you’re a person who likes to be constantly over-leveled so you don’t die all the time and you don’t find this out until 15 hours into a game.) I know some people thrive in games built like this, where there are no real rules or limits and the possibilities are endless; I am not one of them.
Industries
Industry research
Sony PlayStation Studios.
1) What studios are part of Sony PlayStation Studios?
2) What notable games have they produced?
3) Now research Guerrilla Games. Look at the 'Explore' page in particular. Who owns Guerrilla Games and how does it reflect the modern videogames industry?
4) Choose one of the 'Guerrilla Spotlight' features and write three things you learn about the videogames industry and/or Guerrilla Games from the interview.
Read this USA Today feature on Guerrilla Games. Answer the following questions:
1) Which three companies merged to become Guerrilla Games?
Orange Games, Digital Infinity, and Formula Game Development.
2) What other games and franchises were created by Guerrilla Games?
Killzone.
3) How did Guerrilla maximise the Killzone franchise?
They showed off by making two sequels and improving qualtiy.
4) What did Sony sign with Guerrilla in 2004?
First-party contract for Guerrilla, ensuring that from 2004 onwards all the titles it developed would appear only on PlayStation consoles.
5) How is Horizon Forbidden West described in the article and what is the next stage for the franchise?
VR title co-developed with Firesprite called Horizon: Call of the Mountain
Regulation and PEGI
1) What is HFW's PEGI rating and what age rating do you feel would be appropriate? Why?
I think it's appropriate the way it is.
2) Why is regulating videogames difficult in the digital age?
People can pirate and illegally download games which are not for their age group.

Comments
Post a Comment